[window]
{
    name=brief;
	title=Mission Briefing;
	uformat=UTF8;
	x=0;
	y=0;
	width=1280;
	height=1024;
	draw borders=false;
	show title=false;
	number of objects=7;
	hidden=false;
	lock=true;
	color=0x00000000;			// Fully transparent so we can see the AREA background
	background window=true;
	fullscreen=true;			// Scale the window to fit the screen
	screen width=1280;
	screen height=1024;
	[object0]		// OK
	{
		name=b_ok;
		type=BUTTON;
		caption=OK;
		x1=1041;
		y1=960;
		x2=1190;
		y2=997;
		size=2;
	}
	[object1]		// Cancel
	{
		name=b_cancel;
		type=BUTTON;
		caption=cancel;
		x1=841;
		y1=960;
		x2=990;
		y2=997;
		size=2;
	}
	[object2]		// planet animation
	{
		name=planet;
		type=IMG;
		x1=430;
		y1=0;
		x2=850;
		y2=222;
	}
	[object3]		// panning animation (1st sprite)
	{
		name=panning0;
		type=IMG;
		x1=80;
		y1=239;
		x2=1186;
		y2=499;
	}
	[object4]		// panning animation (2nd sprite)
	{
		name=panning1;
		type=IMG;
		x1=80;
		y1=239;
		x2=1186;
		y2=499;
	}
	[object5]			// mission info
	{
		name=info;
		type=MISSION;		// It's a TEXT formatted with a mission string
		x1=88;
		y1=552;
		x2=1176;
		y2=876;
		size=1.8;
	}
	[object6]			// the scheam (difficulty level) to use
	{
		name=schema;
		type=MENU;
		x1=976;
		y1=73;
		x2=1159;
		y2=112;
		size=1.8;
		Entry=;
	}
}
